It's a very spook-tac-ular month with another update only a week later! It is that time for the Halloween Event and time for everybody to get
their costumes on!
The 2009scape Halloween event is officially going live! Head on over to Draynor and speak to Grim to find out about this year's spooky celebrations! Some important notes about the event:
Up to 22 NPCs can be trick-or-treated
Max of 5 candies per day.
Unique item that is exclusive to 2009scape
If you get all 5 every day of the event you will 100% be able to afford every single reward (even the secret ones!)
There are NO credit rewards this year :)
The event will end on November 1st.
Botting News
After much consideration, deliberation, economical analysis, etc. We have decided that it is ultimately for the betterment of the server to disable the ability for players to run botscripts on the live server. We have determined that botscripts have had a detrimental impact on the economy, and community. This decision was difficult to make, and has been discussed in-depth for months.
TIMELINE
Player botscripts will be permanently disabled on the live server when the Halloween event comes to a close on November 1st, 2021.
Botscripts will not be completely removed from the codebase. There will be a config option to allow singleplayer users to re-enable this feature with ease, so that none of the work put towards botscripts goes to waste. We will still welcome contributions of botscripts into the codebase.
TL;DR The ability to use bot scripts on the live server will be disabled November 1st, 2021. Those that host their own server, or run the single player version will have to re-enable it in the configuration.
With the removal of bots scripts comes two new random events!
The Evil Chicken Returns!
The Genie is back to give some more exp rewards
More random events are to come in future updates
Become part of the Goblins
As many of you know our Discord has a bot resident named Zanik. She has some great commands that you can find here
In the 2009 Quest, Land of Goblins, you were able to be named a goblin name through the Gower's famous goblin name generator. We thought it was a cute
idea to add that feature to Zanik! Now with the simple command *goblify you are able to randomly get a goblin name!
JSON Monolith
Edgeville Dungeon
Opening, closing and climbing down the Edgeville Dungeon trapdoor now prints the proper text! Immersion!
Replaced some code with cleaner ContentAPI code
Chronozon stats corrected
Chronozon examine added
Chronozon correct respawn rate of 30 ticks (18 seconds)
Thug stats corrected
Thug attack speed corrected
All Thugs now properly aggressive to the player
Thug examine corrected
Thug correct respawn rate of 50 ticks (30 seconds)
Added all Earth Warrior spawns to the Wilderness section of Edgeville Dungeon (11 Earth Warriors)
Earth Warrior stats corrected
Earth Warrior correct respawn rate of 30 ticks (18 seconds)
Added all Deadly red spider spawns to the Wilderness section of Edgeville Dungeon (9 Deadly red spiders)
Deadly red spider correct respawn rate of 30 ticks (18 seconds)
Vannaka examine added
Vannaka spawn corrected
Added Brass Necklace ground item spawn to Edgeville Dungeon
Added Steel Arrowtips ground item spawn to Edgeville Dungeon
Added Bronze Arrows (3) ground item spawn to Edgeville Dungeon
Added Bronze Arrows (1) ground item spawn to Edgeville Dungeon
Added 2 singular Coins ground item spawns to Edgeville Dungeon
Added Coins (4) ground item spawn to Edgeville Dungeon
Added 17 Bones ground item spawns to Edgeville Dungeon
Added 8 Bones ground item spawns to the Wilderness section of Edgeville Dungeon
Taverly Dungeon
All 43 Black Knight spawns now accounted for, and correctly spawned in the right locations in Taverley Dungeon.
All 3 Kharid Scorpions spawned in their correct locations (Edge Monastery, Barbarian Outpost, Taverley Dungeon)
All 3 Kharid Scorpions for the Scorpion Catcher quest are now correctly handled to damage the player when attempting to pick them up without a cage
Witch's House Experiments
All four Experiment forms you fight during the Witch's House quest now have corrected stats, hitpoints, and attack speeds. (Thanks to downthecrop for this one!)
Revenants
Rev dragon should also be good to go now
Revenant ork now has the correct animations assigned to it
God Wars Dungeon:
Balfrug Kreeyath now drops noted Wine of Zamorak
Zakl'n Gritch now drops noted Wine of Zamorak
Tstanon Karlak now drops noted Wine of Zamorak
Dragon Eggs
Green dragon egg now able to be dropped by Green Dragons
Blue dragon egg now able to be dropped by Blue Dragons
Red dragon egg now able to be dropped by Red Dragons
Agility
Converted some code to ContentAPI code
Corrected typos in Wilderness Agility course text
Converted some code to ContentAPI code
Corrected typos in Barbarian Outpost course text
Shops
Blurberry Bar shop added, can now buy premade gnomish cocktails from the barman on the second floor of the Grand Tree, in Gnome Stronghold
Blurberry Bar shop also added to the second bar, next to the Gnomeball field
Gianne's Restaurant shop now correctly assigned the right NPC. It had none assigned to it. Now you can buy premade gnomish foods from the Gnome Waiters at the Gnome Restaurant, as you properly should.
Funch's Fine Groceries shop stock corrections
The above makes Cocktail shakers and more assorted gnomish cooking ingredients purchaseable, in order to mix cocktails and create gnomish foods.
Fine Fashions (Gnome Robes) shop stock corrected
Grand Tree Groceries name correction
Grand Tree Groceries shop stock correction
Frenita's Cookery Shop name correction
Frenita's Cookery Shop stock correction
Items
Dagon'hai robe top is now correctly droppable
Dagon'hai robe bottom is now correctly droppable
Dagon'hai hat is now correctly droppable
Dagon'hai robes set (Grand Exchange) is now correctly droppable
Rings of slaying are now correctly droppable
Added 2 Cocktail glass spawns to the 2nd floor of the Grand Tree in Gnome Stronghold
Added 1 Cocktail shaker ground spawn to the 2nd floor of the Grand Tree in Gnome Stronghold
Corrected 1 Plank ground spawn location on Entrana
Gold rings are now correctly droppable
Leaf-bladed swords are now correctly droppable
Leaf-bladed swords are now correctly tradeable
Black Mask (10) weight adjusted to correct droprate (1/512)
Spirit shield weight adjusted to correct droprate (1/64)
Holy elixir weight adjusted to correct droprate (1/512)
Arcane and Divine sigils weight adjusted to match correct droprate (in-line with Elysian sigil)
Sounds
Using jewellery-based teleports now plays the correct sfx!
sing the Mounted Amulet of Glory in a Player-Owned-House will now have teleportation sfx!
Emptying the Ectophial now has the proper sound effect
Misc
Tormented demon respawn delay of 100 ticks (60 seconds)/li>
Mithril dragon correct respawn delay of 30 ticks (18 seconds)
Menaphite Thug stats corrected
Menaphite Thug attack speed corrected
Menaphite Thug correct respawn delay of 5 ticks (3 seconds)
Undead cow stats corrected
Undead cow attack speed corrected
Undead cow correct respawn delay of 5 ticks (3 seconds)
Undead chicken stats corrected
Undead chicken attack speed corrected
Undead chicken correct respawn delay of 25 ticks (15 seconds)
Corrected location of the Tool Leprechaun on the top of Troll Stronghold
Corrected location of Rometti in the Grand Tree (so he can hopefully wander correctly)
Removed erroneous Spirit Grahhk spawn on Karamja
Removed erroneous duplicate Heckel Funch spawn on the opposite side of the Grand Tree
Removed erroneous Fishing spot near Edgeville
Placed Olaf Hardson where he should be on the Relekkan coastline
Placed Creakyknees, Smellytoes, and Greasycheeks where they should be, east of the Observatory
Correct text when climbing up to/down from the top of the Troll Stronghold
Typo fixes in making unfinished potions
Typo fixes in Tenzing dialogue
Dragon Drop tables updated
Item Examines
Amulet of ghostspeak (e) examine added
Amulet of Ghost Speak examine added
Object/Scenery Examines
Bones examine added
Dairy Churns examine added
Toy corner (Witchaven and Surprise Exam Random Event) examine added
Dwarf remains (Dwarf Cannon) examine added
Lumbridge cellar's trapdoor examine added
Hanging tapestry (Lumbridge) examine added
Fire (Olaf's Quest) examine added
Olaf's Boat (Olaf's Quest) examine added
Boat (Cold War) examine added
Driftwood examine added
Bowl examine added
Small obelisk (Barbarian Outpost/Catherby) examine added
Small obelisk (Relekka) examine added
Small obelisk (Morytania) examine added
Small obelisk (Burthorpe) examine added
Small obelisk (Edgeville/Tree Gnome Stronghold) examine added
Door (Taverley) examine added
Bench (Taverley) examine added
Cart (Ardougne) examine added
Deposit box (Lumbridge Castle) examine added
Cannonballs (Lumbridge Castle examine added
Wooden defence (Lumbridge Castle) examine added
Lumbridge standard (Lumbridge) examine added
Cannon (Lumbridge Castle) examine added
Closed bank booth (Lumbridge) examine added
Bank booth (Lumbridge) examine added
Bank table (Lumbridge) examine added
Chair (Lumbridge bank) examine added
Aggie's Cauldron (Draynor Village) examine added
Fire (East of Observatory) examine added
Potential fire (East of Observatory) examine added
Crate (East of Observatory) examine added
Crates (East of Observatory)examine added
Stairs (Observatory Dungeon) examine added
Leaflets (Varrock East Bank) examine added
Bank booth open (Varrock East Bank) examine added
Staricase (Varrock East Bank) examine added
Bank table (Varrock East Bank) examine added
Chair (Varrock East Bank) examine added
Drawers (Varrock East Bank) examine added
Chest (gold filled) (Varrock East Bank) examine added
Chest (closed) (Varrock East Bank) examine added
Gold (Varrock East Bank) examine added
Statue (gilded) (Varrock East Bank) examine added
Small Obelisk (trollheim) examine added
Cave Exit (Mos Le Harmless Dungeon) examine added
GE Benches examine added
Fountain (Taverley) examine added
Barrel (Lumbridge Bank) examine added
Ladder (Lumbridge Bank) examine added
Flag (Lumbridge) examine added
Staircase (down) (Lumbridge Bank) examine added
Sacks (Lumbridge Bank) examine added
Closed bank booth (Catherby) examine added/li>
Bank booth (Catherby) examine added
Bank table 1 (Catherby) examine added
Bank table 2 (Catherby) examine added
Wilderness ditch examine added
Parasol (Troll Stronghold) examine added
Fishing spot (Al Kharid) examine added
Wilderness sign examine added
Small Obelisk (Karamjan Volcano) (examine added
Deposit box (Edgeville Bank) examine added
Cave entrance (Mos Le Harmless Dungeon) examine added